BLARP! is a fun-filled physics game build for the HTC Vive. Built as an exploration into novel game mechanics for the new medium of VR, BLARP! uses our intuitive understanding of motions and physics to create an active / addictive experience that is playable by anyone who has ever swung a racket, played with a yoyo, or held a rope.
Project included in Official Selection for Kaleidoscope's 2016 Summer Showcase.
Isaac Cohen has created an eclectic array of projects ranging from audiovisual fact-learning apps, interactive experiences made from recursive algorithms, to a real-time procedural music blogs.