Using the moniker ‘Cabbibo’, an homage to the late physicist Nicola Cabibbo, Isaac Cohen has published an eclectic array of works ranging from audiovisual fact-learning apps, interactive experiences made from recursive algorithms, to a real-time procedural music blogs where users traverse a universe of sound. His work has been featured in various exhibitions and written about in such blogs as Intel’s Creator’s Project, Google Experiments, The Wild Magazine, Mashable, The Future of Storytelling and Vice’s Thump. In addition to creating a plethora of experiences, Cohen is also responsible for a number of open source tools to help others create stunning real-time graphics.
His works can be found at http://cabbi.bo
DIR. ISAAC COHEN
US | Runtime: Open Ended | Interactive Experience
BLARP! is a fun-filled physics game built as an exploration into novel game mechanics for the new medium of virtual reality.
Project included in Official Selection for Kaleidoscope's 2016 Summer Showcase.