With a background in Theoretical Physics, Daniel is a self taught developer pushing the limits of procedural geometry in AR, VR, and mobile devices. With a strong focus on rapid prototyping his most recent work is looking at the intersection of hardware and software to bring a human element into creative workflows – whether it be a VR headset or mobile device, creating a bridge between the users intention and the hardware is one of the biggest motivations in his work. Gravity Sketch highlights the combination of these interests, bringing them together into a polished product.
DIR. DANIELA PAREDES | OLUWASEYI SOSANYA | DANIEL THOMAS
UK | 20 Mins | Interactive Experience
Gravity Sketch is an intuitive 3D creation tool. Users can create amazing 3D models, scenes, and art work in a fun and intuitive way!
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